Gamemaster Screen and Critters Book
Version 1.0
Date: 5/19/1999
All changes will be reflected in the 2nd corrected printing of the Shadowrun, Third Edition Gamemaster Screen and Critters book.
To determine which printing you have, consult the notation on p. 3 in the third column after the credits. No indication means first printing. Please address all comments on this errata to info@shadowrunrpg.com.
On the ScreenResolving Ranged Combat Table
Point 4 should read as follows:
4. Resolve Dodge Test (Combat Pool against TN 4 plus modifiers; if defender's successes exceed attacker's, the attack misses).In Critters
Page 8: Cold Aura Power
Change Range to Self
Page 16: Creating Mutant Critters
Change the last sentence of the second point to read:
If a creature has a paranormal ability, reduce its Essence by 3 (to a minimum of 1), but any Essence-based power (for example, fear) functions at the creature's old Essence Rating (usually 6) plus half the difference between the new and old ratings (round up).
Page 17: Creating Mutant Critters Example
Change entire paragraph to read:
If the bear hit an unarmored character with its corrosive secretions power, that character would have to make a Damage Resistance Test at 9L-the bear's old Essence of 6 plus half the difference between ratings (6 - 1 = 5, divided by 2 =2.5, rounded up to 3).