|SRM02-03: The Grab|
|by Cliff Hensley|
The shadows can be a dirty place to make a living, but a runner's got to make end's meet somehow. When opportunity calls, you answer. But when answering that call involves extracting an eleven-year-old girl as part of an elaborate and bizarre extortion scheme, the shadows can get much dirtier... and some stains can never be washed out.
Part One: The Grab [616KB]
Part Two: Player Handouts [1.1MB]
SRM02-03: The Grab
Feedback is now closed on this scenario.
For campaign purposes, and the purposes of future adventures, here is the adventure outcome:
- Catherine was successfully delivered to the safehouse.
- Lady Jade survived.
There's a roughly 50:50 split on whether or not the PCs were identified. Future adventures will continue to allow for either outcome.