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Magic in the Shadows
Version 3.0
Date: 10/18/2002

All changes will be reflected in the fourth corrected printing of Magic In The Shadows (the first printing by FanPro LLC.) To determine which printing you have, consult the notation on p. 5 in the second column after the credits. No indication means first printing. Those with an asterisk are corrections new to the third printing. Please address all comments on this errata to info@shadowrunrpg.com. Corrections in red are new to the fourth printing.

Page 6: Introduction
In the last sentence before Developer's Say remove the phase "Spell design templates" and replace it with "A spirit record sheet".

Page 16: Spirits of the Elements
The page reference for Spirits of the Flames should be p. 106.

Page 21: Path of the Bard
The page reference for Spirits of the Flames should be p. 106.

Page 27: Thought Forms
Change the Essence stat from "F/Z" to "F (A)."

Page 33: Removing a Geas
The page reference for Permanent Magic Loss should be p. 30.

Page 33: Adeps and Geasa
The page reference for "becoming a burnout" should be p. 30.

Page 39: Ritual Sorcery Example
In the fourth paragraph, change the end of the first sentence to read: " ... rolling his 4 Intelligence dice against a Target Number 10 (the target is not Awakened)."

Page 39: Ritual Tracking
At the end of the first paragraph, add: "The base time for the Linking Test is one hour."

Page 56:* Touch Range (-1 Drain Level)
Remove "and detection" from the second sentence.

Page 62: Magical Link
The page reference for Avatars should be p. 69.

Page 67: Children of the Dragon
Under Strictures, replace "Karma" with "Sacrifice."

Page 68: Hermetic Order of the Auric Aura
Under Strictures, replace "Karma" with "Sacrifice."

Page 74: Adept Centering
Add this line: When using centering for success on Open Tests (such as certain Stealth and Athletics Tests), the adept simply adds half his Centering skill dice (round up) to the Skill Test.

Page 75: Invoking
The page reference for great form bonuses should be p. 107.

Page 76: Masking
The page reference for Powers of Free Spirits should be p. 116.

Page 95: Spirit Battle
The page reference for Determining the Native Plane should be p. 115.

Page 98: Disruption
In the last sentence, replace p. XX with p. 92 (some copies may say p. 98).

Page 105: Domains
The page reference for Great Form Spirits should be p. 107.

Page 107: Great Loa
The page reference for Loa Spirit Powers should be p. 103.

Page 108: Power of Allies
The page reference to Designing an Ally should be p. 110.

Page 109: Materialization
The page reference to Designing an Ally should be p. 110.

Page 114: Born Free
Last line of second paragraph in the first column the page reference to Free Spirits and Karma should be p. 116.

Page 120: Filling in the Blanks
The page reference to Motivations should be p. 114.

Page 127: Rare Toxics
Replace (Domain Phenomenon, p. XX) with (Spontaneous Appearances p. 98)

Page 128: Summoning Insect Spirits
The page reference for Great Form Spirits should be p. 107.

Page 131: Mosquito Spirits
The page reference for Building the Nest should be p. 132.

Page 134: Summoning BloodSpirits
The page reference for Great Form Spirits should be p. 107.

Page 134: Blood Spirit
Remove the Engulf power (only great form blood spirits get the Engulf power).

Page 136-137: Insect Spirit Table
Under the following spirits: Fly (Male), Mantid (Male), Mosquito (Male and Female), Roach (Male), Termite (Worker and Soldier), Wasp (Male and Female) add the Power Materialization.

Page 147: Fashion
The drain code to Fashion should be +1 (L)



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